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Monster School – SCP 096 Live All Episodes – Minecraft Animation



JOIN https://www.youtube.com/channel/UCv78uftjHbJPRCcTLUM890w/join Follow me on YouNow: https://www.younow.com/Pinky_Animation Minecraft is a sandbox video game developed by Mojang Studios. The game was created by Markus “Notch” Persson using the Java programming language and was released as a public alpha for PCs in 2009 before its official release in November 2011, with Jens Bergensten handling development. Minecraft has since been ported to various platforms and has become the best-selling video game of all time with 200 million copies sold across all platforms and 126 million monthly copies. You can discover and extract resources, craft tools and items, and construct structures or earthworks. Depending on the game mode, players can fight computer-controlled “mobs” as well as cooperate with or compete against other players in the same world. Game modes include a survival mode in which players must gather resources to build the world and maintain their health, and a creative mode in which players have unlimited resources. Players can modify the game to create new game mechanics, items, and assets. Minecraft has received critical acclaim, won multiple awards and was named one of the greatest and most influential video games of all time, being inducted into the World Video Game Hall of Fame in June 2020. Social media, parodies, adaptations, merchandise and more Annual MineCon conventions played a huge role in popularizing the game. It was also used in educational environments, especially in the field of computer systems, since virtual computers and hardware devices were built into it. In 2014, Mojang and the Minecraft intellectual property were purchased by Microsoft for $2.5 billion. A number of spin-off games have also been produced, such as Minecraft: Story Mode, Minecraft Dungeons and Minecraft Earth Minecraft is a 3D sandbox game that has no specific objectives to achieve, giving players great freedom of choice of the game there. However, there is an achievement system known as “Progress” in the Java edition of the game. Gameplay is in first-person perspective by default, but players have the option for third-person perspective. The game world consists of rough 3D objects – mainly cubes and liquids, commonly referred to as “blocks” – representing various materials such as earth, rocks, ores, logs, water and lava. The core game revolves around picking up and placing these objects. These blocks are arranged in a 3D grid while players are free to roam around the world. Players can “mine” blocks and then place them elsewhere, allowing them to build things. Many commentators have described the game’s physics system as unrealistic; Fluids continuously flow a limited horizontal distance from source blocks, which can be removed by placing a solid block in its place or scooping it into a bucket. The game also features a material known as Redstone, which can be used to craft primitive mechanical devices, electrical circuits, and logic gates that allow the construction of many complex systems. The game world is virtually infinite and is procedurally generated as players explore it A map seed retrieved from the system clock at world creation time (or specified manually by the player). There are restrictions on vertical movement, but Minecraft allows you to create an infinitely large game world on the horizontal plane. However, due to technical issues when reaching extremely far locations, there is a barrier preventing players from reaching locations more than 30,000,000 blocks from the center. The game achieves this by dividing the world data into smaller sections called “chunks” that are only created or loaded when players are nearby. The world is divided into biomes ranging from deserts to jungles to snowfields. Terrain includes plains, mountains, forests, caves, and various lava/water bodies. The in-game time system follows a day and night cycle, and a full cycle takes 20 minutes in real time. When starting a new world, players must choose one of five game modes and one of four difficulty levels, ranging from peaceful to hard. Increasing the difficulty of the game causes the player to take more damage from mobs and have other difficulty specific effects. For example, the peaceful difficulty prevents enemy mobs from spawning, and the hard difficulty allows players to starve when their hunger bar is depleted. Once chosen the difficulty can be changed but the game mode is locked and can only be changed with cheats New players have a randomly selected default character skin of either Steve or Alex]but the option to create custom skins became available in 2010 did. Players encounter various non-player characters known as mobs, such as animals, villagers, and enemies

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